Horizon Report 2012

February 20, 2012 — Leave a comment

Horizon Report 2012 Highlights

Time-to-Adoption Horizon: One Year or Less

  • Mobile Apps
  • Tablet Computing

Time-to-Adoption Horizon: Two to Three Years

  • Game-Based Learning
  • Learning Analytics

Time-to-Adoption Horizon: Four to Five Years

  • Gesture-Based Computing
  • Internet of Things

Key Trends

  • The abundance of resources and relationships made easily accessible via the Internet is increasingly challenging us to revisit our roles as educators.
  • Education paradigms are shifting to include online learning, hybrid learning and collaborative models.
  • People expect to be able to work, learn, and study whenever and wherever they want to.
  • The technologies we use are increasingly cloud-based, and our notions of IT support are decentralized.
  • There is a new emphasis in the classroom on more challenge-based and active learning.
  • The world of work is increasingly collaborative, driving changes in the way student projects are structured.

Significant Challenges

  • Appropriate metrics of evaluation lag the emergence of new scholarly forms of authoring, publishing, and researching.
  • Digital media literacy continues its rise in importance as a key skill in every discipline and profession.
  • Economic pressures and new models of education are bringing unprecedented competition to the traditional models of tertiary education.
  • Institutional barriers present formidable challenges to moving forward in a constructive way with emerging technologies.
  • New modes of scholarship are presenting significant challenges for libraries and university collections, how scholarship is documented, and the business models to support these activities.

Source: Horizon Report 2012

Dwayne Harapnuik

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