Archives For Learning

What is Web 2.0?

Dwayne Harapnuik —  February 25, 2010 — Leave a comment

The video Machine is Us captures the essense of what Web 2.0 is or is becomeing. Given the lack of standards as to what “Web 2.0” actually means, implies, or requires, the term can mean very different things to different people.

According wikipedia:

Web 2.0, a phrase coined by O’Reilly Media in 2004,refers to a perceived or proposed second generation of Web-based services—such as social networking sites, wikis, communication tools, and folksonomies—that emphasize online collaboration and sharing among users.

The following summary is derived from O’Reilly’s article: What is Web 2.0. Some may ask what summary? This is just a list of points and of links. To capture the true essence of what Web 2.0 is one need go to the web and explore.

  1. Web as a platform
    1. Netscape vs. Google
    2. Doubleclick vs. AdSense
    3. Akamai vs. BitTorrent (business with the tail not the head)
  2. Harnessing Collective Intelligence – Global Brain – Social Networking
    1. Wikipedia
    2. YouTube
    3. Del.icio.us
    4. Flickr
    5. Open Source (LAMP) – sourceforge
    6. Blogging
    7. Myspace (Dwayne’s Myspace)
    8. Facebook
  3. Data is the Next Intel Inside
    1. Inforware
    2. Craiglist
    3. Free Software
  4. End of Software Release Cycle
    1. Operations as core competency  – Google
    2. Users as co-developers – Google vs Microsoft
  5. Lightweight Programming Models
    1. Mashups – Hackability & remixability
    2. RSS
    3. Ruby
  6. Software above the level of a single device
    1. iTunes
  7. Rich User Experiences
    1. AjaxGoogleGmail

Core Competencies of Web 2.0 Organizations:

  • Services, not packaged software, with cost-effective scalability
  • Control over unique, hard-to-recreate data sources that get richer as more people use them
  • Trusting users as co-developers Harnessing collective intelligence
  • Leveraging the long tail through customer self-service
  • Software above the level of a single device Lightweight user interfaces, development models, AND business models

The five best business products at the Web 2.0 Expo

1. Vidoop – The Vidoop authentication engine replaces passwords with a visual image recognition system. It is the biggest innovation in authentication technology in a long time.

2. Egnyte – Sharing Microsoft Office documents usually happens in e-mail and results in tons of inefficiency and wasted disk space. Egnyte provides an effective portal for sharing doc files and spreadsheets. You can view them in a version tree, which allows you to access any of the iterations of the doc or spreadsheet. It’s a great innovation for file sharing and archiving, and there’s a free version for up to 1 GB of data.

3. Nokia Widgets — Nokia launched a standards-based widget system for its S60 smartphone platform (based on Symbian). This includes the usual widgets you’d expect (news and weather), but the main business benefit is that it could provide an excellent platform for business applications. What really makes it work is the S60 Web browser, which is the most sophisticated and useful browser that I’ve seen in any phone.

4. G.ho.st — As a Flash-based OS-in-a-browser, G.ho.st can provide businesses with a way to allow users to access their personal mail and data in a sandbox that is separated from their work computer.

5. AppLogic – If you are running an Internet company or a business that demands a farm of public Web servers, then you probably have a colo or a managed services environment. 3Tera’s AppLogic provides a virtual data center that is easier to manage than a colo and less expensive than managed services. My favorite aspects of AppLogic are 1.) it lets you build out your data center with a Web-based Visio-like tool, and 2.) you can build redundancy and fault tolerance without wasting hardware.

mLearning

According to Wikipedia — M-learning, or “mobile learning”, now commonly abreviated to “mLearning”, has different meanings for different communities. The term covers:

  • learning with portable technologies, where the focus is on the technology (which could be in a fixed location, such as a classroom);
  • learning across contexts, where the focus is on the mobility of the learner, interacting with portable or fixed technology;
  • learning in a mobile society, with a focus on how society and its institutions can accommodate and support the learning of an increasingly mobile population.

Technical challenges include:

  • Connectivity
  • Battery life
  • Interacting with small devices
  • Displaying useful content in small-screen devices

Social and educational challenges include:

  • The intrusion of formal education into daily life:
  • Protecting the privacy of young learners, from being continually monitored and assessed through their mobile devices.
  • How to assess learning outside the classroom
  • How to support learning across many contexts
  • Developing an appropriate theory of learning for the mobile age
  • Design of technology to support a lifetime of learning

Is Web 2.0 upside capped?

Web 2.0 Crowd a Small Minority

This was posted on the Abilene, Kansas High School Dialogue Buzz website (and was reposted by Rae Niles on her blog). It was an anonymous post, but VERY powerful. Feel free to share this with educators, parents and stakeholders about 1:1 and the power of the seamless use of technology. It seems to sum it all up!!

Let’s have a little competition at school and get ready for the future. I will use a laptop and you will use paper and pencil. Are you ready…?

  • I will access up-to-date information – you have a textbook that is 5 years old.
  • I will immediately know when I misspell a word – you have to wait until it’s graded.
  • I will learn how to care for technology by using it – you will read about it.
  • I will see math problems in 3D – you will do the odd problems.
  • I will create artwork and poetry and share it with the world – you will share yours with the class.
  • I will have 24/7 access – you have the entire class period.
  • I will access the most dynamic information – yours will be printed and photocopied.
  • I will communicate with leaders and experts using email – you will wait for Friday’s speaker.
  • I will select my learning style – you will use the teacher’s favorite learning style.
  • I will collaborate with my peers from around the world – you will collaborate with peers in your classroom.
  • I will take my learning as far as I want – you must wait for the rest of the class.

The cost of a laptop per year? – $250
The cost of teacher and student training? – Expensive
The cost of well educated US [Canadian] citizens and workforce? – Priceless

Way back in 2002, professor of Educational Psychology as well as Instructional Systems Technology at Indiana University, Curtis Bonk wrote Current Myths and Future Trends in Online Teaching and Learning which included the following list:

  1. Web instruction is an either-or decision.
  2. Pedagogical tools exist to teach online.
  3. College instructors will flock to sophisticated technologies.
  4. College instructors simply need a little more training to teach effectively on the Web
  5. College instructors will not place their work on display for others to critique.
  6. If we ignore this long enough, online learning will go away.
  7. College instructors are loyal.
  8. The institution will own the online course.
  9. College instructors can teach the same way that they teach face-to-face.
  10. Shhh…if you don’t say anything, college instructors will just do this for free.

I would argue that not much has changed since he first published this list and we can now expand online learning to include Mobile Learning. Have look at the full article that includes a full explanation of each myth but Ten More Myths.

Read the full article…

I was going through some of my old bookmarks in Diigo and came accross the following gems:

Jimmy Atkinson offers 77 ways to learn faster, deeper and better in College Basics section of the Online Education Database. Many of the suggestions are really common sense and others are rather unique but all in all this makes for an interesting read and you just might learn something.

Seth Godin posted 10 points on how to be remarkable. I would argue that “remarkable” defined as notably or conspicuously unusual, extraordinary and “innovative” defined as being or producing something like nothing done or experienced or created before are so closely related that Seth’s list title  could be modified to ” How to be remarkable/innovative”

[youtube]EoqiRRMQ0fs[/youtube]

Don Tapscott’s response to Mark Bauerlein’s book The Dumbest Generation.