Archives For Learning

In the past several weeks I have attended several functions in which the speakers talked about their experiences in college. Unfortunately what they said about their experiences was not surprising and not very encouraging.  For example, one individual who retired at age 55 talked about his experience going back to university to get a degree that would help him in a new endeavor. In sharing his challenges of being an adult learner and not being in school for many years, this individual talked about cramming for tests, meaningless assignments and all the work that he had to do which really didn’t appear to have any significance toward the degree he was working toward. While it was disappointing to hear about this individual’s experience it was even more disappointing to listen to the majority of the audience grown in agreement with his experience.

The audience also laughed in agreement with the speaker when he indicated that he was looking for any opportunity to get out of finishing his degree. They also laughed reluctantly when the speaker indicated that he just had to buckle down and “jump through the hoops” to get through his degree. This is an example of an adult learner who is motivated, mature, and responsible enough to know that the degree that he was working towards would enable him to do the things he wanted to do in the future. And yet, he only saw his educational experience as a means to an end – not as an opportunity to learn, grow and to be enriched. As learning theorist and an educator I grimace when I hear these types of stories but I also recall similar frustrations with many of my classes. I also shudder to consider what the average 18 or 19-year-old, who is often less motivated and focused, is thinking about their experiences in college. NSSE scores confirm that many of our students do not believe that they are being engaged or challenged enough.

It doesn’t have to be this way – one’s educational experiences can be so much more. Learning should be an active, dynamic and engaging process in which learners construct new ideas or concepts based on new, current and past knowledge. The making of meaningful connections is key to learning and knowing and this can be very rewarding and motivating. I also know that we need to move from the passive educational environment of main lecture points, rubrics, individual competition and standardized testing to an active learning environment of interactive presentations, critical and analytical thinking, collaboration and meaningful projects.  We (the Academy) have the responsibility to create significant and engaging learning environments to make these types of stories to go away.

Fortunately, teaching & learning is changing and some people are speculating that mobile devices are one good way of fostering engagement and interaction. But what do we mean by engagement or engaging learning?

In her book Student Engagement Techniques: A Handbook for College Faculty, Elizabeth R. Barkley defines engagement as a

process and a product that is experience on a continuum and results from the synergistic interaction between motivation and active learning.

In Defining Student Engagement: A Literature Review Adam Fletcher reveals that a consolidated definition suggests that:

Students are engaged when they are attracted to their work, persist in despite challenges and obstacles, and take visible delight in accomplishing their work. Student engagement also refers to a student willingness, need desire and compulsion to participate in, and be successful in the learning process.

Perhaps one of the most significant revelations regarding engagement is that we tend to know what it looks like when students are engaged and equally important when they are not. Just watch any young person playing a video game and you will likely see expressions similar to those in the image below.

In “Engage Me or Enrage Me”: What Today’s Learner’s Demand, Mark Prensky reminds us that most young people have video games, music, movies, extreme sports, social networking and many other activities that are engaging. He also reminds us that these young people aren’t necessary looking for “eye-candy or the wow factor” they are simply looking for a challenging environment in which they can learn to adapt.

Mobile devices themselves really do nothing to foster engagement  but what they do is force educators to think about the learning environment in new ways. Because we can tap into the internet and vast databases of information, anytime and anywhere with mobile technology, we no longer have to focus on “delivering the content” or require our learners to memorize and regurgitate information. We can move beyond the informational aspect of instruction and move into the realm of analysis and critical thinking and have our learners apply this information to genuine and signficant problems and projects.

These tools force us to rethink the classroom and the learning environment as a whole because we are not able to stuff the classroom into the device. We have no choice but to rethink the way we design our classes and our learner’s experiences – the learner not the content becomes the central focus. When you combine this with the fact that these tools give us access to so much information we can now really focus on the learner, engage them, and help them make those significant connections. What an exciting opportunity!

Neil McBride says computer science was populated by mathematicians and physicists but now virtual robots can be created by eight-year olds without needing programming, logic or discrete mathematics skills. Does that mean we have a dying discipline? There is not denying that there is a crisis in University computer science departments. Read the full article to find out why.

In the blog post The future of learning is DIY Harold Jarche states:

With Google you can find most information that you need. YouTube is a quick and easy way to get “learning objects” to the world. Apple gives the essential tools for knowledge workers, and in a nice package. Wikipedia has shown that the wisdom of crowds is just as good as the wisdom of elites. Starbucks gives free-agents and road warriors a place to meet and work. These top brands provide the equivalent of the interstate highway system for the creative age. Jarche argues that the instead of trying to

He concludes with:

If you’re in the learning business, don’t try to build another LMS or portal. Instead, figure out ways that enable DIY. Believe it or not, learners can, and will, do the rest. They already are.

DIY learning is more commonly referred to as informal learning and there are some theorists who argue that over 80% of learning happens informally. Is this something that we as educators should concern ourselves about?

Consider the impact of the following:

There are billions of searches performed on Google each month (and this number is growing)—to whom were these questions addressed B.G. (Before Google)?

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What is Web 2.0?

Dwayne Harapnuik —  February 25, 2010 — Leave a comment

The video Machine is Us captures the essense of what Web 2.0 is or is becomeing. Given the lack of standards as to what “Web 2.0” actually means, implies, or requires, the term can mean very different things to different people.

According wikipedia:

Web 2.0, a phrase coined by O’Reilly Media in 2004,refers to a perceived or proposed second generation of Web-based services—such as social networking sites, wikis, communication tools, and folksonomies—that emphasize online collaboration and sharing among users.

The following summary is derived from O’Reilly’s article: What is Web 2.0. Some may ask what summary? This is just a list of points and of links. To capture the true essence of what Web 2.0 is one need go to the web and explore.

  1. Web as a platform
    1. Netscape vs. Google
    2. Doubleclick vs. AdSense
    3. Akamai vs. BitTorrent (business with the tail not the head)
  2. Harnessing Collective Intelligence – Global Brain – Social Networking
    1. Wikipedia
    2. YouTube
    3. Del.icio.us
    4. Flickr
    5. Open Source (LAMP) – sourceforge
    6. Blogging
    7. Myspace (Dwayne’s Myspace)
    8. Facebook
  3. Data is the Next Intel Inside
    1. Inforware
    2. Craiglist
    3. Free Software
  4. End of Software Release Cycle
    1. Operations as core competency  – Google
    2. Users as co-developers – Google vs Microsoft
  5. Lightweight Programming Models
    1. Mashups – Hackability & remixability
    2. RSS
    3. Ruby
  6. Software above the level of a single device
    1. iTunes
  7. Rich User Experiences
    1. Ajax – Google – Gmail

Core Competencies of Web 2.0 Organizations:

  • Services, not packaged software, with cost-effective scalability
  • Control over unique, hard-to-recreate data sources that get richer as more people use them
  • Trusting users as co-developers Harnessing collective intelligence
  • Leveraging the long tail through customer self-service
  • Software above the level of a single device Lightweight user interfaces, development models, AND business models

The five best business products at the Web 2.0 Expo

1. Vidoop – The Vidoop authentication engine replaces passwords with a visual image recognition system. It is the biggest innovation in authentication technology in a long time.

2. Egnyte – Sharing Microsoft Office documents usually happens in e-mail and results in tons of inefficiency and wasted disk space. Egnyte provides an effective portal for sharing doc files and spreadsheets. You can view them in a version tree, which allows you to access any of the iterations of the doc or spreadsheet. It’s a great innovation for file sharing and archiving, and there’s a free version for up to 1 GB of data.

3. Nokia Widgets — Nokia launched a standards-based widget system for its S60 smartphone platform (based on Symbian). This includes the usual widgets you’d expect (news and weather), but the main business benefit is that it could provide an excellent platform for business applications. What really makes it work is the S60 Web browser, which is the most sophisticated and useful browser that I’ve seen in any phone.

4. G.ho.st — As a Flash-based OS-in-a-browser, G.ho.st can provide businesses with a way to allow users to access their personal mail and data in a sandbox that is separated from their work computer.

5. AppLogic – If you are running an Internet company or a business that demands a farm of public Web servers, then you probably have a colo or a managed services environment. 3Tera’s AppLogic provides a virtual data center that is easier to manage than a colo and less expensive than managed services. My favorite aspects of AppLogic are 1.) it lets you build out your data center with a Web-based Visio-like tool, and 2.) you can build redundancy and fault tolerance without wasting hardware.

mLearning

According to Wikipedia — M-learning, or “mobile learning”, now commonly abreviated to “mLearning”, has different meanings for different communities. The term covers:

  • learning with portable technologies, where the focus is on the technology (which could be in a fixed location, such as a classroom);
  • learning across contexts, where the focus is on the mobility of the learner, interacting with portable or fixed technology;
  • learning in a mobile society, with a focus on how society and its institutions can accommodate and support the learning of an increasingly mobile population.

Technical challenges include:

  • Connectivity
  • Battery life
  • Interacting with small devices
  • Displaying useful content in small-screen devices

Social and educational challenges include:

  • The intrusion of formal education into daily life:
  • Protecting the privacy of young learners, from being continually monitored and assessed through their mobile devices.
  • How to assess learning outside the classroom
  • How to support learning across many contexts
  • Developing an appropriate theory of learning for the mobile age
  • Design of technology to support a lifetime of learning

Is Web 2.0 upside capped?

Web 2.0 Crowd a Small Minority

This was posted on the Abilene, Kansas High School Dialogue Buzz website (and was reposted by Rae Niles on her blog). It was an anonymous post, but VERY powerful. Feel free to share this with educators, parents and stakeholders about 1:1 and the power of the seamless use of technology. It seems to sum it all up!!

Let’s have a little competition at school and get ready for the future. I will use a laptop and you will use paper and pencil. Are you ready…?

  • I will access up-to-date information – you have a textbook that is 5 years old.
  • I will immediately know when I misspell a word – you have to wait until it’s graded.
  • I will learn how to care for technology by using it – you will read about it.
  • I will see math problems in 3D – you will do the odd problems.
  • I will create artwork and poetry and share it with the world – you will share yours with the class.
  • I will have 24/7 access – you have the entire class period.
  • I will access the most dynamic information – yours will be printed and photocopied.
  • I will communicate with leaders and experts using email – you will wait for Friday’s speaker.
  • I will select my learning style – you will use the teacher’s favorite learning style.
  • I will collaborate with my peers from around the world – you will collaborate with peers in your classroom.
  • I will take my learning as far as I want – you must wait for the rest of the class.

The cost of a laptop per year? – $250
The cost of teacher and student training? – Expensive
The cost of well educated US [Canadian] citizens and workforce? – Priceless