[youtube]opXKmwg8VQM[/youtube]
Today we call it active learning, student centered, project based learning and many other terms but it incorporates many of the same principles outlined in the film.
the more things change, the more they stay the same
Creating Significant Learning Environments
[youtube]opXKmwg8VQM[/youtube]
Today we call it active learning, student centered, project based learning and many other terms but it incorporates many of the same principles outlined in the film.
the more things change, the more they stay the same
Clayton Wright a colleague from Edmonton Alberta send the following email and image. Obviously Canadians and Edmontonians in particular take the Gold Medal Olympic Hockey game very seriously.
This graph, from Edmonton water utility EPCOR, shows the city’s average water consumption (teal line) contrasted with water consumption during the Olympic gold medal hockey game. (EPCOR)
Apparently most of Edmonton was holding it during the gold medal hockey game. Water consumption spiked wildly between the game’s periods, as much of the city ran to the bathroom, according to this incredible graph from Edmonton’s water utility. During the final moments of the game, and during the medal ceremony, consumption fell off equally drastically, hitting insane lows. This is what happens when 80% of your city is watching the same sporting event. (Clayton Wright)
In the past several weeks I have attended several functions in which the speakers talked about their experiences in college. Unfortunately what they said about their experiences was not surprising and not very encouraging. For example, one individual who retired at age 55 talked about his experience going back to university to get a degree that would help him in a new endeavor. In sharing his challenges of being an adult learner and not being in school for many years, this individual talked about cramming for tests, meaningless assignments and all the work that he had to do which really didn’t appear to have any significance toward the degree he was working toward. While it was disappointing to hear about this individual’s experience it was even more disappointing to listen to the majority of the audience grown in agreement with his experience.
The audience also laughed in agreement with the speaker when he indicated that he was looking for any opportunity to get out of finishing his degree. They also laughed reluctantly when the speaker indicated that he just had to buckle down and “jump through the hoops” to get through his degree. This is an example of an adult learner who is motivated, mature, and responsible enough to know that the degree that he was working towards would enable him to do the things he wanted to do in the future. And yet, he only saw his educational experience as a means to an end – not as an opportunity to learn, grow and to be enriched. As learning theorist and an educator I grimace when I hear these types of stories but I also recall similar frustrations with many of my classes. I also shudder to consider what the average 18 or 19-year-old, who is often less motivated and focused, is thinking about their experiences in college. NSSE scores confirm that many of our students do not believe that they are being engaged or challenged enough.
It doesn’t have to be this way – one’s educational experiences can be so much more. Learning should be an active, dynamic and engaging process in which learners construct new ideas or concepts based on new, current and past knowledge. The making of meaningful connections is key to learning and knowing and this can be very rewarding and motivating. I also know that we need to move from the passive educational environment of main lecture points, rubrics, individual competition and standardized testing to an active learning environment of interactive presentations, critical and analytical thinking, collaboration and meaningful projects. We (the Academy) have the responsibility to create significant and engaging learning environments to make these types of stories to go away.
Fortunately, teaching & learning is changing and some people are speculating that mobile devices are one good way of fostering engagement and interaction. But what do we mean by engagement or engaging learning?
In her book Student Engagement Techniques: A Handbook for College Faculty, Elizabeth R. Barkley defines engagement as a
process and a product that is experience on a continuum and results from the synergistic interaction between motivation and active learning.
In Defining Student Engagement: A Literature Review Adam Fletcher reveals that a consolidated definition suggests that:
Students are engaged when they are attracted to their work, persist in despite challenges and obstacles, and take visible delight in accomplishing their work. Student engagement also refers to a student willingness, need desire and compulsion to participate in, and be successful in the learning process.
Perhaps one of the most significant revelations regarding engagement is that we tend to know what it looks like when students are engaged and equally important when they are not. Just watch any young person playing a video game and you will likely see expressions similar to those in the image below.
In “Engage Me or Enrage Me”: What Today’s Learner’s Demand, Mark Prensky reminds us that most young people have video games, music, movies, extreme sports, social networking and many other activities that are engaging. He also reminds us that these young people aren’t necessary looking for “eye-candy or the wow factor” they are simply looking for a challenging environment in which they can learn to adapt.
Mobile devices themselves really do nothing to foster engagement but what they do is force educators to think about the learning environment in new ways. Because we can tap into the internet and vast databases of information, anytime and anywhere with mobile technology, we no longer have to focus on “delivering the content” or require our learners to memorize and regurgitate information. We can move beyond the informational aspect of instruction and move into the realm of analysis and critical thinking and have our learners apply this information to genuine and signficant problems and projects.
These tools force us to rethink the classroom and the learning environment as a whole because we are not able to stuff the classroom into the device. We have no choice but to rethink the way we design our classes and our learner’s experiences – the learner not the content becomes the central focus. When you combine this with the fact that these tools give us access to so much information we can now really focus on the learner, engage them, and help them make those significant connections. What an exciting opportunity!
To get out of the reactionary rut we have to actually be proactive, but unfortunately, reactive busyness is rewarded. We need to stop reinforcing the incorrect reactive behaviors and start reinforcing the proactive activities that will enable an organization to really move forward.
In the Tech Republic white paper, Get out of the information technology reactionary rut, Robert Bogue points out the paradox of pro-action with the following example:
Team members who are nearly always proactive are seen as unnecessary overhead because they’re not solving the real problems of today. They are sometimes seen as idealists who never seem to be around when problems occur. Conversely someone who is always reacting and not pro actively planning is seen as someone who is working hard but not necessarily working smart. In other words their diligence is rewarded but the fact that it is necessary due to lack of planning is shunned.
To get out of this reactionary rut or trap we need to:
These activities can include:
The bottom line is that when we are proactive we are also in control.
The death of computing (Member view) | Society | Browse by subject area | Opinion, News, Analysis | BCS – The Chartered Institute for IT via kwout
Neil McBride says computer science was populated by mathematicians and physicists but now virtual robots can be created by eight-year olds without needing programming, logic or discrete mathematics skills. Does that mean we have a dying discipline? There is not denying that there is a crisis in University computer science departments. Read the full article to find out why.