Digital Wisdom

Dwayne Harapnuik —  March 23, 2010 — 2 Comments

Marc Prensky opens his article From Digital Immigrants and Digital Natives to Digital Wisdom with the following quote from Albert Einstein

The problems that exist in the world today cannot be solved by the level of thinking that created them.

Prensky is not only making the argument for thinking different (as Einstein suggests) but to a whole new level of wisdom — digital wisdom. Furthermore, Presnsky offers the following definition:

Digital wisdom is a twofold concept, referring both to wisdom arising from the use of digital technology to access cognitive power beyond our innate capacity and to wisdom in the prudent use of technology to enhance our capabilities.

The key to Presnsky’s argument is that we use technology to extend or more specifically enhance our human capabilities. We are already using technology to some extend to extend our memory through digital storage. Digital technology can enhance our minds and lead to greater wisdom because it enhances our:

  • Access to data
  • Ability to conduct deeper analysis
  • Ability to plan and prioritize
  • Insights into others
  • Access to alternative perspectives

The objections to digital enhancement Prensky argues are very similar to objections that have traditionally be leveled against new technologies. For example in Plato’s The Phaedrus, Socrates objects to writing on the basis that it undermines the memory.

Some would argue the opposite. In Everything Bad is Good For You (2005), Steven Johnson argues that the new technologies associated with contemporary popular culture, from video games to the Internet to television and film, make far more cognitive demands on us than did past forms, thus increasing our capabilities in a wide variety of cognitive tasks.

Prenskys concluding remarks offer a balanced perspective that we should genuinely consider:

Nobody suggests that people should stop using and improving their unaided minds, but I am opposed to those who claim the unenhanced mind and unaided thinking are somehow superior to the enhanced mind. To claim this is to deny all of human progress, from the advent of writing to the printing press to the Internet. Thinking and wisdom have become, in our age, a symbiosis of the human brain and its digital enhancements.

Read the full article…

Dr. John Medina, the author of Brain Rules, is a developmental molecular biologist focused on the genes involved in human brain development and the genetics of psychiatric disorders. In Brain Rules Medina shares his lifelong interest in how the brain sciences might influence the way we teach our children and the way we work.

In the following Youtube video at about 4:15 minutes in Medina explains that:

the brain has appears to be have been designed to solve problems related to surviving in an unstable outdoor environment and to do so in near constant motion…If you wanted to design a learning environment that was directly opposed to what the brain was really good at doing you would design something like a modern classroom.

Medina also asserts that if we really want to re-engineer learning environments we are going to have to tear down a few things and start over.

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Medina has an excellent site called “brain rules“that provides and overview of his book. The video clips and related resources are much more polished that the above youtube clip but you have to see Medina in a lecture to appreciate his passion and character.

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Today we call it active learning, student centered, project based learning and many other terms but it incorporates many of the same principles outlined in the film.

the more things change, the more they stay the same

Clayton Wright a colleague from Edmonton Alberta send the following email and image. Obviously Canadians and Edmontonians in particular take the Gold Medal Olympic Hockey game very seriously.

This graph, from Edmonton water utility EPCOR, shows the city’s average water consumption (teal line) contrasted with water consumption during the Olympic gold medal hockey game. (EPCOR)

Apparently most of Edmonton was holding it during the gold medal hockey game. Water consumption spiked wildly between the game’s periods, as much of the city ran to the bathroom, according to this incredible graph from Edmonton’s water utility. During the final moments of the game, and during the medal ceremony, consumption fell off equally drastically, hitting insane lows. This is what happens when 80% of your city is watching the same sporting event. (Clayton Wright)

In the past several weeks I have attended several functions in which the speakers talked about their experiences in college. Unfortunately what they said about their experiences was not surprising and not very encouraging.  For example, one individual who retired at age 55 talked about his experience going back to university to get a degree that would help him in a new endeavor. In sharing his challenges of being an adult learner and not being in school for many years, this individual talked about cramming for tests, meaningless assignments and all the work that he had to do which really didn’t appear to have any significance toward the degree he was working toward. While it was disappointing to hear about this individual’s experience it was even more disappointing to listen to the majority of the audience grown in agreement with his experience.

The audience also laughed in agreement with the speaker when he indicated that he was looking for any opportunity to get out of finishing his degree. They also laughed reluctantly when the speaker indicated that he just had to buckle down and “jump through the hoops” to get through his degree. This is an example of an adult learner who is motivated, mature, and responsible enough to know that the degree that he was working towards would enable him to do the things he wanted to do in the future. And yet, he only saw his educational experience as a means to an end – not as an opportunity to learn, grow and to be enriched. As learning theorist and an educator I grimace when I hear these types of stories but I also recall similar frustrations with many of my classes. I also shudder to consider what the average 18 or 19-year-old, who is often less motivated and focused, is thinking about their experiences in college. NSSE scores confirm that many of our students do not believe that they are being engaged or challenged enough.

It doesn’t have to be this way – one’s educational experiences can be so much more. Learning should be an active, dynamic and engaging process in which learners construct new ideas or concepts based on new, current and past knowledge. The making of meaningful connections is key to learning and knowing and this can be very rewarding and motivating. I also know that we need to move from the passive educational environment of main lecture points, rubrics, individual competition and standardized testing to an active learning environment of interactive presentations, critical and analytical thinking, collaboration and meaningful projects.  We (the Academy) have the responsibility to create significant and engaging learning environments to make these types of stories to go away.

Fortunately, teaching & learning is changing and some people are speculating that mobile devices are one good way of fostering engagement and interaction. But what do we mean by engagement or engaging learning?

In her book Student Engagement Techniques: A Handbook for College Faculty, Elizabeth R. Barkley defines engagement as a

process and a product that is experience on a continuum and results from the synergistic interaction between motivation and active learning.

In Defining Student Engagement: A Literature Review Adam Fletcher reveals that a consolidated definition suggests that:

Students are engaged when they are attracted to their work, persist in despite challenges and obstacles, and take visible delight in accomplishing their work. Student engagement also refers to a student willingness, need desire and compulsion to participate in, and be successful in the learning process.

Perhaps one of the most significant revelations regarding engagement is that we tend to know what it looks like when students are engaged and equally important when they are not. Just watch any young person playing a video game and you will likely see expressions similar to those in the image below.

In “Engage Me or Enrage Me”: What Today’s Learner’s Demand, Mark Prensky reminds us that most young people have video games, music, movies, extreme sports, social networking and many other activities that are engaging. He also reminds us that these young people aren’t necessary looking for “eye-candy or the wow factor” they are simply looking for a challenging environment in which they can learn to adapt.

Mobile devices themselves really do nothing to foster engagement  but what they do is force educators to think about the learning environment in new ways. Because we can tap into the internet and vast databases of information, anytime and anywhere with mobile technology, we no longer have to focus on “delivering the content” or require our learners to memorize and regurgitate information. We can move beyond the informational aspect of instruction and move into the realm of analysis and critical thinking and have our learners apply this information to genuine and signficant problems and projects.

These tools force us to rethink the classroom and the learning environment as a whole because we are not able to stuff the classroom into the device. We have no choice but to rethink the way we design our classes and our learner’s experiences – the learner not the content becomes the central focus. When you combine this with the fact that these tools give us access to so much information we can now really focus on the learner, engage them, and help them make those significant connections. What an exciting opportunity!